FPse Update Ver. 0.11.23
- Added full Phonejoy support with Bluez IME, automatically handled in Analog or Digital pad.
- Added support for the Docomo Xperia play
- Fixed timing, which make running FPse far smoother in software mode and in OpenGL mode.
By default FPse run in monocore, but you can uncheck option from system menu to switch to Multi core if your device has more than one core (Animation won't be as smoother as if monocore option is choosen, but framerate will be higher and Screen filtering will be possible in soft mode.
- Added new option from MISC menu to switch low profile to on/off on device running on android 3.0 and more, by default low profile is off.
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https://play.google.com/store/apps/d....emulator.fpse
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Snes9x Ex Ver. 1.4.26
- Fixed Wii Classic Controller detection for newer models
- Android: Disabled OES_texture_npot on all Adreno 200 GPUs (LG Optimus V, etc.) due to faulty OpenGL driver causing blank font rendering
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http://www.explusalpha.com/home/snes9x-ex/downloads
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Mupen64Plus - Android Edition (AE) Ver. 1.9
- Merged Xperia Play branch into main branch
- Upgraded core to v1.99.5
- Fixed plug-in importing
- Fixed core functions button-mapping
- Improved in-game menu behavior on HC and ICS
- Added cheats option
- Added several language translations
- established github
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http://www.paulscode.com/forum/index.php?topic=96.0
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