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Tema: Alexkidd2X v0.6.2u

  1. #1

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    Alexkidd2X v0.6.2u

    Desarrollada por Nightbird está disponible una nueva versión no oficial de este emulador de la SEGA Master System y Game Gear para la consola gp2x y que trae las siguientes características:

    - Gained about 20% to the maximum volume level (primarily done to correct the low volume in the
    previous release when running on an F100. Note: Make sure 'Volume Limit' isn't switched on in
    'System' if using pre v4.xx firmware).
    - Rom CRC scan for the GoodSMS/GG database now requires you to press 'Select+Y' to scan instead of
    just 'Select'. This was done to prevent accidental CRC scans as it can take up to 5 minutes to
    CRC check a full romset.
    - Some minor adjustments to the Rom CRC GoodSMS/GG internal database.
    - Fixed the Remap Keys bug which would cause buttons 1 and 2 to be reversed.
    - Removed Show/Hide FPS and Show/Hide Battery Level from 'Stick Click+Y' and 'Stick Click+X'
    respectively to avoid accidently showing/hiding them during gameplay if you have remapped
    your keys. You can still Show/Hide them using 'Select+Y'(FPS) and 'Select+X'(Battery Level).
    - You now need to press 'Start+Select' in the Rom List rather than just 'Start' to exit the emulator.
    - Dinobasher (Codemasters-Prototype) now works (Note: Run this game in Euro/PAL(50hz) mode otherwise
    it will run too fast. Also, don't press pause during the game as it will freeze, requiring you
    to exit back to the Rom List).
    - S.S. Lucifer - Man Overboard (Game Gear) now works (Note: Run this game in Euro/PAL(50hz) mode
    otherwise you will get a high level of screen flicker. Also, you can't see the rising sea level
    which makes it hard to judge how much time you have at the first attempt in some levels).
    - Separate binary for GP2X-F100 running firmware 4.xx to prevent battery level indicator bug.

    Está en http://www.mediafire.com/download/te...2x_v0.6.2u.rar

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    romeroca (20/05/2014)

  3. #2

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    Sorprendente que todavía saquen cosas para la GP2X original. Este es el emulador de Puck, ¿no? Anda que no le he echado horas.

    Saludos.

    -----Actualizado-----

    Sorprendente que todavía saquen cosas para la GP2X original. Este es el emulador de Puck, ¿no? Anda que no le he echado horas.

    Saludos.

  4. #3

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    Gaes, se lo repito ?

  5. #4

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    Cita Iniciado por nintiendo1 Ver mensaje
    Sorprendente que todavía saquen cosas para la GP2X original. Este es el emulador de Puck, ¿no? Anda que no le he echado horas.

    Saludos.
    Sí, es una versión no oficial del emulador de Puck2099

  6. #5

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    Que bueno!!

    Bajaando!

    Un saludo.
    "Hay grandes ideas por descubrir, descubrimientos disponibles para aquellos que puedan eliminar una de las capas protectoras de la verdad". (Neil Armstrong).

  7. #6

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    Nightbird ha actualizado este emulador para gp2x a la version v.0.6.4u que ofrece las siguientes novedades y que se puede encontrar en http://www.gp32x.de/board/index.php?...d2x-v064u-gp2x :

    - Integrated the 256x224 SMS2-VDP screen resolution for Codemasters SMS and SMSGG-Compatible games.
    This fixes the following games, so that the bottom of the screen is no longer cut off:
    Micro Machines, Cosmic Spacehead, Excellent Dizzy Collection (Game Gear version).
    - Master System games now working: Shadow Dancer, Ace of Aces, Sangokushi 3, Dodgeball King,
    Jang Pung 2, Jang Pung 3.
    - Game Gear games now working: Excellent Dizzy Collection (runs in 256x224), Ernie Els Golf, Dropzone,
    CJ Elephant Fugitive, Pete Sampras Tennis, Micro Machines 2, Jang Pung 2 (runs in 256x192).
    - Street Hero (proto v2) now correctly switches to 'SMSGG' mode if your rom has '.gg' extension.
    - Added an option in the Rom Configuration Menu to turn off the hardware sprite limit. This bypasses
    the 8 sprite per line limit of the original hardware. It eliminates sprite flicker on most games
    (you can now play R-Type without flickering enemies). The new option 'NO SPRITE LIMIT' is switched
    'on' by default which keeps most games flicker free. But if you prefer the sprite flicker/limits of
    the original hardware, just switch the option to 'off'.
    - Added the ability to reset the Master System/Game Gear, as it avoids having to exit the game and
    reload the rom if you want to start a new game. Just press A+Y+R whilst a game is running to reset
    the system.
    - Made some CPU changes. Increased the default CPU Clock from 140mhz to 144mhz. Removed CPU clock
    settings below 120mhz as many games will suffer a drop in frame rate or have sound issues at these
    speeds. Added more CPU frequency increments to the Rom Configuration Menu.
    - Updated Z80 core (this has fixed the pause bug in Robocop 3 and Dinobasher which previously caused
    these games to lock-up).
    - Added an option in the Rom Configuration Menu called 'Game Gear Expand', which when enabled will
    scale 160x144 Game Gear games to a size halfway between 1:1 and Full Screen Mode. Note: This option
    only works when the 'Screen Mode' option is set to '1:1', and 'Game Gear Size' is set to 'Orig'.
    Setting the 'Screen Mode' to 'FULL' or 'Game Gear Size' to 'SMS' will override this option.
    - Added three new Marquees. 'sms-codemasters' for Codemasters 256x224 screen resolution games,
    'gg-expand' for the new 'Game Gear Expand' mode, and 'universal' which can be used on both Master
    System and Game Gear (including 'Expand' mode) games. All are made from the 'sms-pedator2' Marquee.
    - Added code to force 50hz refresh on games with known issues running at 60hz. See 'readme.txt' for
    more info and 50hz games list. These games will be forced to run at 50hz regardless of the
    Region/Display setting. You will know which games this applies to as '(50hz)' will be displayed at
    the top of the Rom Configuration Menu in the title of your selected game.
    - Added information in the Rom Configuration Menu to indicate if a Game Gear game is a 'Master System
    Compatibility Mode' game. 'SMSGG' will be displayed at the top of the Rom Configuration Menu in the
    title of your selected game. These roms can have either the .gg or .sms extension and will still
    automatically switch to SMS resolution regardless of Game Gear screen size settings.
    - Added information in the Rom Configuration Menu to indicate if a game supports Yamaha FM sound.
    '(FM)' will be displayed at the top of the Rom Configuration Menu in the title of your selected
    game. You can then enable 'Yamaha FM Sound' if you wish to. Note: FM Sound emulation on compatible
    games requires a higher CPU clock setting to maintain frame rate ('166mhz ~ 200mhz' for 'EMU2413',
    and at least '225mhz' for 'YM2413'). I recommend using 'EMU2413' as it is less CPU intensive and
    has a slightly higher volume level.
    - Stopped the emulator forcing Sega Mark III Japanese region when enabling FM Sound on compatible
    games. It was causing some Euro/US games to display Japanese text (Time Soldiers was one).
    - You now need to press 'Click+A+X' or 'Vol Down+A+X' to delete a rom, as it was too easy to
    accidentally delete one before.
    - Completely rewritten and updated the Rom CRC internal database (now has 2800 entries, previous
    release had around 1100). Now after a CRC scan, for nearly all roms you will be able see the rom
    codes (e.g. region, beta, translated etc.) regardless of filename length, so you can set options
    accordingly in the Rom Configuration Menu. Or, if you prefer not to do a CRC scan, you can still
    see the internal database name in the Rom Configuration Menu after you select a rom.
    - Save States should now be working in pretty much every Master System and Game Gear game.
    - Fixed the system lock-up caused by simultaneously pressing 'Start' and 'Select' in the Rom
    Configuration Menu. If you press them together now it exits the emulator, same as it would in the
    Rom List.
    - Removed the option of moving the stick left/right to change options in menu, as it can be
    over-sensitive and easy to alter options accidentally when scrolling up/down. I've defined the 'A'
    button to decrease options ('B' was previously already defined to increase), so you must now use 'A'
    and 'B'. Due to button 'A's new functionality, 'L+Y' is now used to save current rom configuration
    as default configuration for all roms.
    - Made some changes to the default controls. Check 'readme.txt' for complete keymap.
    - Reset the load/save slot to '0' when loading a rom. As each game has its own discrete 10 save slots,
    it is more practical to always reset to slot '0' when starting a new rom rather than your first save
    ending up in say slot '6'.
    - Changed the way remapping your keys is executed to cover all GP2X hardware variations and retain
    compatibility with USB joypads. Now when you remap your keys, on most GP2X's you will need to press
    each key twice while remapping. You'll know if you need to press the key again, as the screen won't
    move on to the next stage until you do. On a lesser amount of GP2X's, you will only need to press
    each key once.
    - Disabled the FPS meter on exit rom so it doesn't show for every rom you load thereafter.
    - Fixed Marquee clashing with gaming area when forcing a Game Gear game to SMS resolution.
    - Fixed buttons 1 and 2 being reversed when remapping keys to a USB joypad.
    - Fixed osd messages relating to previous roms from appearing when you load a new rom.
    - Fixed load/save messages and the FPS meter getting partially stuck on-screen when playing Game Gear
    games in Full Screen Mode.
    - Fixed the sluggish osd screen update when changing between load/save slots.

  8. Los siguientes 2 usuarios agradecen a kiero este post:

    akualung (22/06/2015), romeroca (22/06/2015)

  9. #7

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    Me pregunto que habrá pasado con Puck, hace mucho que no se pasa por el foro.

    Saludos.

  10. #8

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    Pues la verdad es que no sé, nintiendo1. Pero fijo que se sorprendería que sigan actualizando su emulador aún hoy en día. A decir verdad debe ser el único emulador para gp2x en el que se sigue hoy en día trabajando en él gracias a la labor de Nightbird cuando toda la scene para las consolas gph está practicamente muerta.

  11. #9

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    Ya nos sorprendemos nosotros cada vez que hay una actualización, la que sea, para GP2X
    PROYECTOS REALIZADOS: FrikiMusic, Motor Scroll Tileado v3.2, Venturer2X (GP2X/WIZ), Echo, Screen Break Time
    PROYECTOS EN MARCHA (algunos): Bennu GP2X: 95% (necesito ayuda) ¡Antes de Halloween!: 92% SpaceH2H: 8%

  12. #10

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    para que quereis nueva scene si ya no jugais con ella

  13. #11

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    para que quereis nueva scene si ya no jugais con ella
    A veces cosas nuevas pueden animar a volver a utilizar esa consola a la que no se juega.
    Es un buen motivo para recuperarlas al menos si eso nuevo te gusta.

  14. #12

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    me apuesto a que ni que saquen 3 cosas nuevas a la semana volvereis a pillar la consola

  15. #13

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    me apuesto a que ni que saquen 3 cosas nuevas a la semana volvereis a pillar la consola
    A ver, comprarla si la vendiste pues no, pero si la tienes pues es un motivo para volver a retomarla siempre y cuando esos programas nuevos te interesen o atraigan. A mí esta actualización de emulador si que la aprovecharé para actualizar aunque ya ahora no utilice practicamente esa consola. Si fuesen otros programas o aplicaciones que no me atrayesen nada pues posiblemente no la volvería a pillar anque saliesen 3 cosas nuevas de repente. Pero eso me pasa en cualquier consola aunque ésta fuese la que suelo utilizar más a menudo. Creo que eso le pasará a todos igual.

  16. #14

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    Cita Iniciado por nintiendo1 Ver mensaje
    Me pregunto que habrá pasado con Puck, hace mucho que no se pasa por el foro.
    Creo que se casó

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    Ahora se dedica al Mazinger Z

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