Código:
u16 B1x[97] =
{
0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,
21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,
41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96
};
u16 B1y[97] =
{
38,38,37,37,37,36,36,35,35,35,34,34,33,33,33,32,32,31,31,31,
30,30,29,29,29,28,28,27,27,27,26,26,25,25,25,24,24,23,23,23,
22,22,21,21,21,20,20,19,19,19,18,18,17,17,17,16,16,15,15,15,
14,14,13,13,13,12,12,11,11,11,10,10,9,9,9,8,8,7,7,7,6,6,5,5,
5,4,4,3,3,3,2,2,1,1,1,0,0
};
Definimos un punto dentro de la recta, un valor de 0 a 97 de los de arriba:
Marcadores