NewsWeeZ
18/08/2010, 09:15
GPH have released an emulator dev guide for the Wiz and Caanoo, it’s basically a standardisation guide with key mappings (probably for Emus and/or Arcade games contest that they’re planning).
Emulator Dev Guide
Title: Emulator Development Guide (Key)
Date: 2010.08.17
Caanoo
Caanoo Icon & Title
Main Icon to be showed – .png file / Size 26 x 26
Sub title to be showed – png file / Size 305 x 57
Key Mapping (Horizontal Games)
“I” Button showed under the CAANOO joystick: Start
“II” Button showed under the CAANOO joystick: Insert Coin
Home(H) Button: Call MENU (Return to game, Reset Game, Exit, three types should be showed and to SELECT “B” Button)
Key Mapping (Vertical Games)
“B” Button: Coin
“Y” Button: Start
“I” Button: Attack
“II” Button: Special Attack
Home(H) Button: Call MENU (Return to game, Reset Game, Exit, three types should be showed and to SELECT “B” Button)
Wiz
Key Mapping (Horizontal Games)
“MENU” Button: Start
“SELECT” Button: Insert Coin
“MENU+SELECT”: Call MENU (Return to game, Reset Game, Exit, three types should be showed and to SELECT “B” Button)
“X” Button: Attack
“B” Button: Special Attack or Jump
Wiz Key Mapping (Vertical Games)
“B” Button: Insert Coin
“Y” Button: Start
“MENU” Button: Attack, but when it is hold it should attack continuously
“R” Button: Depending on games it can be used Special Attack / Jump
“SELECT” Button: Call MENU (Return to game, Reset Game, Exit, three types should be showed and to SELECT “B” Button)
http://lostsite.altervista.org/wiz/wp-content/uploads/27533_127461713948354_2903_n.jpg
Source (http://www.gp32x.com/board/index.php?/topic/56016-emulator-dev-guide/)
Más información... (http://lostsite.altervista.org/wiz/?p=2049)
Emulator Dev Guide
Title: Emulator Development Guide (Key)
Date: 2010.08.17
Caanoo
Caanoo Icon & Title
Main Icon to be showed – .png file / Size 26 x 26
Sub title to be showed – png file / Size 305 x 57
Key Mapping (Horizontal Games)
“I” Button showed under the CAANOO joystick: Start
“II” Button showed under the CAANOO joystick: Insert Coin
Home(H) Button: Call MENU (Return to game, Reset Game, Exit, three types should be showed and to SELECT “B” Button)
Key Mapping (Vertical Games)
“B” Button: Coin
“Y” Button: Start
“I” Button: Attack
“II” Button: Special Attack
Home(H) Button: Call MENU (Return to game, Reset Game, Exit, three types should be showed and to SELECT “B” Button)
Wiz
Key Mapping (Horizontal Games)
“MENU” Button: Start
“SELECT” Button: Insert Coin
“MENU+SELECT”: Call MENU (Return to game, Reset Game, Exit, three types should be showed and to SELECT “B” Button)
“X” Button: Attack
“B” Button: Special Attack or Jump
Wiz Key Mapping (Vertical Games)
“B” Button: Insert Coin
“Y” Button: Start
“MENU” Button: Attack, but when it is hold it should attack continuously
“R” Button: Depending on games it can be used Special Attack / Jump
“SELECT” Button: Call MENU (Return to game, Reset Game, Exit, three types should be showed and to SELECT “B” Button)
http://lostsite.altervista.org/wiz/wp-content/uploads/27533_127461713948354_2903_n.jpg
Source (http://www.gp32x.com/board/index.php?/topic/56016-emulator-dev-guide/)
Más información... (http://lostsite.altervista.org/wiz/?p=2049)