NewsWeeZ
22/04/2010, 14:30
rRootage v1.1*- Original game by Kenta Cho,*Wiz port by Senor Quack (aka dan silsby – dansilsby gmail (dot) com ).
*
Changes from v1.0:
* Many optimizations in the OpenGLES drawing code. More complete conversion to fixed-point math, along with ARM ASM fixed-point divide and conversion of float divides to multiplies where possible. Now most any scene is 20-60fps. Levels 8-10 are not as smooth as the PC version but still fairly playable.
* Custom configuration utility allows overclocking of CPU and RAM timings, reconfiguration of controls in both rotated and normal modes, selection of rotated or normal screen, disabling of music, and selection of laser to be on or off by default.
* Support added in OpenGLES code for drawing texture effects that were missing before.
* Slight changes to default control schemes but, again, these are now configurable by the user.
* Sound is now at 44khz instead of 22.5khz. In version 1.0, the OGG files were re-encoded to fix a problem with the first song that only seems to surface on ARM architectures. However, with version 1.1, I instead replaced just that one song with a wav decoding and the other songs are original. Overall music quality is now as good as the PC game.
Important credit goes to:
* Pickle – all the contributions to 3D stuff on the Wiz
* GameGod – Initial work on GP2X port
* Notaz – pollux_set utility
Installation:
Unzip rRootage_wiz_11.zip into the game\ folder of your SD. The SD should now contain this folder: game\rRootage_wiz_10\ Be sure to extract the zip with full pathnames enabled. You can extract it anywhere you want on your SD card if you like, though.
*
Download rRootage v. 1.1 (http://www.gp32spain.com/foros/rRootage for Wiz v1.1)
*
Webpage (http://www.asahi-net.or.jp/~cs8k-cyu/windows/rr_e.html)
*
http://dl.openhandhelds.org/wiz/screenshots/rRootage_screen2.png
Más información... (http://lostsite.altervista.org/wiz/?p=1191)
*
Changes from v1.0:
* Many optimizations in the OpenGLES drawing code. More complete conversion to fixed-point math, along with ARM ASM fixed-point divide and conversion of float divides to multiplies where possible. Now most any scene is 20-60fps. Levels 8-10 are not as smooth as the PC version but still fairly playable.
* Custom configuration utility allows overclocking of CPU and RAM timings, reconfiguration of controls in both rotated and normal modes, selection of rotated or normal screen, disabling of music, and selection of laser to be on or off by default.
* Support added in OpenGLES code for drawing texture effects that were missing before.
* Slight changes to default control schemes but, again, these are now configurable by the user.
* Sound is now at 44khz instead of 22.5khz. In version 1.0, the OGG files were re-encoded to fix a problem with the first song that only seems to surface on ARM architectures. However, with version 1.1, I instead replaced just that one song with a wav decoding and the other songs are original. Overall music quality is now as good as the PC game.
Important credit goes to:
* Pickle – all the contributions to 3D stuff on the Wiz
* GameGod – Initial work on GP2X port
* Notaz – pollux_set utility
Installation:
Unzip rRootage_wiz_11.zip into the game\ folder of your SD. The SD should now contain this folder: game\rRootage_wiz_10\ Be sure to extract the zip with full pathnames enabled. You can extract it anywhere you want on your SD card if you like, though.
*
Download rRootage v. 1.1 (http://www.gp32spain.com/foros/rRootage for Wiz v1.1)
*
Webpage (http://www.asahi-net.or.jp/~cs8k-cyu/windows/rr_e.html)
*
http://dl.openhandhelds.org/wiz/screenshots/rRootage_screen2.png
Más información... (http://lostsite.altervista.org/wiz/?p=1191)