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Ver la versión completa : OpenBor v2.2003 Released



DCEmu.co.uk
25/09/2008, 22:30
Damon Caskey (http://www.lavalit.com/index.php?topic=1860.0) has released a new version of OpenBor otherwise known as Open Beats of Rage for the PSP, Windows, Dreamcast and GP2X

Heres whats new:

Release 2.2003

New features:

subject_to_minz {int} - Model header command. Toggles minimum Z bounding for model on playfield. Available to script methods getentityproperty and changeentityproperty as "subject_to_minz".


{int} - Default 1 for all except panel type models.

1: Entity cannot move beyond current minimum Z boundry.
0: Entity can move freely beyond current minium Z boundry.

subject_to_maxz {int} - Model header command. Toggles maximum Z bounding for model on playfield. Available to script methods getentityproperty and changeentityproperty as "subject_to_maxz".


{int} - Default 1 for all except panel type models.

1: Entity cannot move beyond current maximum Z boundry.
0: Entity can move freely beyond current maximum Z boundry.Download and Give Feedback Via Comments

Attached Files http://www.dcemu.co.uk/vbulletin/images/jnj/attach/rar.gif OpenBOR v2[1][1].2003.rar (http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2147507642&d=1222373813) (3.17 MB)


Más información... (http://www.dcemu.co.uk/vbulletin/showthread.php?t=158199&goto=newpost)