Karadan
21/12/2003, 10:06
WIP, new version is on the way, it will features :
a new 8bpp mode with no palette effects support (only possible with 16bpp rendering mode) : faster rendering.
new "transparency hack" : mario world & zelda seems fine. More should be ok now.
sound bug causing gp32 to freeze/crash should be gone.
new clockspeed management with following mode : 133,140,150,156,160 & 166 Mhz.
FYI, my gp32 cannot handle 166Mhz but 160Mhz is working well (at least for the few minutes I tested).
new menu layout with menu/submenu.
new input mode : mode 1 is the same (config 1/2 changed by SELECT), mode 2 is all buttons used and configurable.
little optimization on dsp1 (mariokart, ...)
C4 support (Megaman X 2 & 3).
menu settings saved in config file.
http://yoyofr.fr.st/
a new 8bpp mode with no palette effects support (only possible with 16bpp rendering mode) : faster rendering.
new "transparency hack" : mario world & zelda seems fine. More should be ok now.
sound bug causing gp32 to freeze/crash should be gone.
new clockspeed management with following mode : 133,140,150,156,160 & 166 Mhz.
FYI, my gp32 cannot handle 166Mhz but 160Mhz is working well (at least for the few minutes I tested).
new menu layout with menu/submenu.
new input mode : mode 1 is the same (config 1/2 changed by SELECT), mode 2 is all buttons used and configurable.
little optimization on dsp1 (mariokart, ...)
C4 support (Megaman X 2 & 3).
menu settings saved in config file.
http://yoyofr.fr.st/