DCEmu.co.uk
26/05/2008, 12:45
Pickle has updated the port of Wolfenstein 3D for the GP2X, heres the release details:
Ive updated Wolf4SDL. Get the binary here. (When it is updated)
This version is mainly a bug fix version that mostly graphical in nature.
Includes a change to the audiobuffer to 128 (should be more in sync)
Push wall movement drawing fixes
Disappearing Sprite for unused Items not disappearing while still in view
Removal of ghosting if the game ends
See changes.txt for all the specifics
Runs well at 200 Mhz, Blazes at 220 Mhz
Probally the last release for the GP2X for while as I cant find anything wrong with it :-)
As always take a look at the Readme file and have fun!http://archive.gp2x.de/cgi-bin/cfile...,0,0,0,20,2479 (http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,20,2479)
Más información... (http://www.dcemu.co.uk/vbulletin/showthread.php?t=115674&goto=newpost)
Ive updated Wolf4SDL. Get the binary here. (When it is updated)
This version is mainly a bug fix version that mostly graphical in nature.
Includes a change to the audiobuffer to 128 (should be more in sync)
Push wall movement drawing fixes
Disappearing Sprite for unused Items not disappearing while still in view
Removal of ghosting if the game ends
See changes.txt for all the specifics
Runs well at 200 Mhz, Blazes at 220 Mhz
Probally the last release for the GP2X for while as I cant find anything wrong with it :-)
As always take a look at the Readme file and have fun!http://archive.gp2x.de/cgi-bin/cfile...,0,0,0,20,2479 (http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,20,2479)
Más información... (http://www.dcemu.co.uk/vbulletin/showthread.php?t=115674&goto=newpost)