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newage
04/12/2005, 21:01
// Get a list of savegames
FiosItem *FiosGetSavegameList(int *num, int mode)
{
FiosItem *fios;
DIR *dir;
struct dirent *dirent;
struct stat sb;
int sort_start;
char filename[MAX_PATH];

if (_fios_save_path == NULL) {
_fios_save_path = malloc(MAX_PATH);

No me reconoce el tipo DIR. No estoy puesto en el acceso a directorios en unix.
¿Que cabecera hay que meterle?

A600
04/12/2005, 21:49
Tienes que usar dirent.h

newage
04/12/2005, 22:24
Tienes que usar dirent.hNo las veo ni por el gnuarm ni por las librerías de la gp2x... que alternativa tengo?

No veo definida esta estructura en ninguna de las cabeceras dirent.h de gnuarm :rolleyes:

A600
04/12/2005, 22:46
No las veo ni por el gnuarm ni por las librerías de la gp2x... que alternativa tengo?

No veo definida esta estructura en ninguna de las cabeceras dirent.h de gnuarm :rolleyes:

Pues ahí ya no te puedo ayudar :( Yo he compilado código de Linux para Windows y la GP32 con el dirent.h sin problemas. Prueba a buscar en el google "dirent.h"

Te pego aquí el dirent.h que uso para Windows:


/*
* DIRENT.H (formerly DIRLIB.H)
* This file has no copyright assigned and is placed in the Public Domain.
* This file is a part of the mingw-runtime package.
* No warranty is given; refer to the file DISCLAIMER within the package.
*
*/
#ifndef _DIRENT_H_
#define _DIRENT_H_

/* All the headers include this file. */
#include <_mingw.h>

#include <io.h>

#ifndef RC_INVOKED

#ifdef __cplusplus
extern "C" {
#endif

struct dirent
{
long d_ino; /* Always zero. */
unsigned short d_reclen; /* Always zero. */
unsigned short d_namlen; /* Length of name in d_name. */
char d_name[FILENAME_MAX]; /* File name. */
};

/*
* This is an internal data structure. Good programmers will not use it
* except as an argument to one of the functions below.
* dd_stat field is now int (was short in older versions).
*/
typedef struct
{
/* disk transfer area for this dir */
struct _finddata_t dd_dta;

/* dirent struct to return from dir (NOTE: this makes this thread
* safe as long as only one thread uses a particular DIR struct at
* a time) */
struct dirent dd_dir;

/* _findnext handle */
long dd_handle;

/*
* Status of search:
* 0 = not started yet (next entry to read is first entry)
* -1 = off the end
* positive = 0 based index of next entry
*/
int dd_stat;

/* given path for dir with search pattern (struct is extended) */
char dd_name[1];
} DIR;

DIR* __cdecl opendir (const char*);
struct dirent* __cdecl readdir (DIR*);
int __cdecl closedir (DIR*);
void __cdecl rewinddir (DIR*);
long __cdecl telldir (DIR*);
void __cdecl seekdir (DIR*, long);


/* wide char versions */

struct _wdirent
{
long d_ino; /* Always zero. */
unsigned short d_reclen; /* Always zero. */
unsigned short d_namlen; /* Length of name in d_name. */
wchar_t d_name[FILENAME_MAX]; /* File name. */
};

/*
* This is an internal data structure. Good programmers will not use it
* except as an argument to one of the functions below.
*/
typedef struct
{
/* disk transfer area for this dir */
struct _wfinddata_t dd_dta;

/* dirent struct to return from dir (NOTE: this makes this thread
* safe as long as only one thread uses a particular DIR struct at
* a time) */
struct _wdirent dd_dir;

/* _findnext handle */
long dd_handle;

/*
* Status of search:
* 0 = not started yet (next entry to read is first entry)
* -1 = off the end
* positive = 0 based index of next entry
*/
int dd_stat;

/* given path for dir with search pattern (struct is extended) */
wchar_t dd_name[1];
} _WDIR;



_WDIR* __cdecl _wopendir (const wchar_t*);
struct _wdirent* __cdecl _wreaddir (_WDIR*);
int __cdecl _wclosedir (_WDIR*);
void __cdecl _wrewinddir (_WDIR*);
long __cdecl _wtelldir (_WDIR*);
void __cdecl _wseekdir (_WDIR*, long);


#ifdef __cplusplus
}
#endif

#endif /* Not RC_INVOKED */

#endif /* Not _DIRENT_H_ */