Ver la versión completa : ScorchedGP
chemaris
29/09/2005, 19:50
Racemaniac nos trae una nueva beta de su juego de tanques que finalmente tiene un merecido nombre, la lista de cambios es extensa, se ha aumentado notablemente la cantidad de armas y mejorado la IA, graficamente se ha mejorado bastante y se muestra el indicador de vida encima de los tanques, finalmente se han arreglado unos cuantos bugs
http://www.gp32spain.com/gp32zone/noticias/imagenes/splash.jpg
Podéis pillarlo AQUI (http://www.gp32spain.com/gp32zone/noticias/archivos/ScorchedGPBeta2.zip)
Fuente: <a href="http://www.gp32x.com" target="_blank"><b>GP32x.com</b></a>
Como ya va siendo habitual, ahí van mis primeras impresiones sobre el Scorched GP :D
Armas: Bastante logradas, unas son nuevas (como flow, un original fuego rapido de baby rollers) y otras son, como no, basadas en el genial Scorched Earth. La variedad está bastante bien, pero creo que hablo en nombre de todos cuando digo que queremos mas y mas, (mas formas de matar al contrario es siempre mas diversión, xDD). No me parece bien que puedas definirlas de antemano. Se deberian poder comprar sólo a partir del primer round.
Jugabilidad: Se ha reducido la sensibilidad del stick, cosa que le hace ganar muchos enteros, enhorabuena.
Opciones: Ahora ya hay bastantes cosas con las que configurar el juego a tu gusto... sencillamente un gran trabajo, espero que para futuras versiones se pueda escojer ambiente hostil, xD
En m opinión el juego está avanzando a marchas forzadas, pero creo que necesitaria una ayudita en el tema grafico (neostalker? chipan?) ya que se está apartando de la estetica original (colores de terreno totalmente planos) no le vendria mal una nueva cara. El interfaz es simple, como debe ser, pero si los dígitos fueran gráficos, seria mas atractivo visualmente.
Otra cosa que se le hecha en falta es la compra de material defensivo y el daño por caida.
Sigue así, es genial!
----------------------------------------------------------------------------------------------------------------------------------
And now, in english:
As usual, here come my first impressions of this version.
Weapons: Some of them are new (as flow, an original rapid fire with baby rollers) and others are based on the great Scorched Earth. The variety is good but I think I'm talking for all of us when I say that we want more and more (more possibilities to kill the others = more fun). I think it's not suitable to define all your weaponry before you start to play, it must be only available after 1st round.
Gameplay: The gameplay is improved due to the loss of sensivity of the stick, Great!
Options: Now there's a lot of parameters to configure the game to your own taste... sincerely great job, I hope that in further versions we'll be able to choose "hostile enviroment"!!
In my opinion, the game is evolving very fast, but I think that needs help in graphic dept. (neostalker? chipan?) 'coz it's going away from the original look (originally terrain colours were totally plain) would be suitable a new look. Game interface is simple, as it must be, but if digits were shown in graphical mode would be pretty good.
Two things more I think the game must have is the posibility to buy defensive stuff, and must be falling damage.
Go on, Racemaniac, this game is great!!
racemaniac
30/09/2005, 02:55
And now, in english:
As usual, here come my first impressions of this version.
Weapons: Some of them are new (as flow, an original rapid fire with baby rollers) and others are based on the great Scorched Earth. The variety is good but I think I'm talking for all of us when I say that we want more and more (more possibilities to kill the others = more fun). I think it's not suitable to define all your weaponry before you start to play, it must be only available after 1st round.
Gameplay: The gameplay is improved due to the loss of sensivity of the stick, Great!
Options: Now there's a lot of parameters to configure the game to your own taste... sincerely great job, I hope that in further versions we'll be able to choose "hostile enviroment"!!
In my opinion, the game is evolving very fast, but I think that needs help in graphic dept. (neostalker? chipan?) 'coz it's going away from the original look (originally terrain colours were totally plain) would be suitable a new look. Game interface is simple, as it must be, but if digits were shown in graphical mode would be pretty good.
Two things more I think the game must have is the posibility to buy defensive stuff, and must be falling damage.
Go on, Racemaniac, this game is great!!
defenesive stuff would be a good idea, any suggestions?
and about falling damage: tanks already take damage while falling, or should i increase it ?
about graphics: i plan on making them customisable, so you can chosoe between plain/gradients, and perhaps even custom bitmaps for the terrain/background :)
about the weapons, i don't really understand what you mean, you can set the weapons you start with in the menu, but it doesn't force you to enable all weapons, take any setting you prefer, and buy weapons in between rounds^^
and i'll make more weapons, let me know what kind of weapons you prefer :)
defenesive stuff would be a good idea, any suggestions?
and about falling damage: tanks already take damage while falling, or should i increase it ?
Oops, I didn't noticed it... I'm sorry. ;) What kind of ester am I? lol
When I'm talking about defensive stuf I'm thinking of two or three kind of energy shields, parachutes, autodefense device (allows you to activate defensive stuff before the beggining of the round) and medpacks to recover some life, nothing not seen in Scorched Earth.
about graphics: i plan on making them customisable, so you can chosoe between plain/gradients, and perhaps even custom bitmaps for the terrain/background :) Great!! Very good Idea
about the weapons, i don't really understand what you mean, you can set the weapons you start with in the menu, but it doesn't force you to enable all weapons, take any setting you prefer, and buy weapons in between rounds^^
and i'll make more weapons, let me know what kind of weapons you prefer :)
Well, I think that dirt weapons will be usefull too, some napalm and huge bombs as MOAB (nukes in scorced earth) wich has a damage range about 3 or 4 times bigger than others. Obviously, your tank has oly room for one or two of these kind of weapons (the huge ones).
About defensive stuff I should say that scorched earth ones are good, 3 shields (different resistences), one shield that reflects shots a little and another that reflects shots much more.
Yes wave, ones are shields, these which absorves all damage till their destrucction, and the others are deflectors, these which changes the course of ballistic weapons by using magnethic repulsion and die due to the loss of energy when deflects some shoots.
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.